AI Insights · Timothy · April 2024
Top 5 Wuxia Games on iOS in Australia Q1 2024
Explore the performance trends of the top Wuxia games on iOS in Australia during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top Wuxia games on the iOS platform in Australia showcased varying trends in weekly downloads, revenue, and active users. This analysis presents insights on the performance of the top 5 games, with data sourced from Sensor Tower.
新仙劍奇俠傳之揮劍問情 from SuperNova Overseas Limited experienced fluctuations in weekly revenue, starting at approximately $13K in early January and declining to around $3.4K by mid-March. However, it saw a resurgence to about $10K in the final week of March. Weekly downloads were minimal, peaking at 199 in the first week and dropping to almost none towards the end of the quarter.
Fate of the Empress by Wish Interactive Technology Limited showed a steady decrease in weekly revenue, starting at $8.3K in early January and falling to $2.9K by the end of March. Weekly downloads ranged from 54 in the first week to a low of 15 in mid-March. The game maintained a consistent number of active users, starting at 515 and gradually decreasing to 300 by the end of the quarter.
Perfect World Mobile from Perfect World Games saw a moderate weekly revenue trend, peaking at $2.5K in early January and fluctuating between $950 and $1.8K for the rest of the quarter. Downloads remained low, with occasional peaks such as 6 downloads in mid-January. Active users showed minor fluctuations, starting at 46 and ending at 37.
大俠客-九尾登場 by 4399 NET LIMITED exhibited a decline in weekly revenue, starting at $2.2K in early January and decreasing to $792 by late March. There were no significant trends in weekly downloads.
Immortal Taoists-idle Games from SINGAPORE AZURE TIMES PTE.LTD showed varied revenue trends, starting at $582 and peaking at $2.9K in mid-February before settling at $559 by the end of March. Weekly downloads were highest at 1.9K in early January, declining sharply to single digits by late March. Active users started strong at 1.9K and decreased to 330 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.